Home News 3D Coat Update - Version 3.5.06

3D Coat Update - Version 3.5.06

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Neues 3D Coat Update - Version 3.5.06

Pilgway hat ein neues Beta-Update für alle registrierten User veröffentlicht.
Hier geht es direkt zum -> Download

Änderungen 3.5.06 [beta]:

(Win only, Mac + Linux will be tomorrow I hope)

  • In paint mode and voxel surface mode you will be able to choose style of brushing: new one with smooth stroke shape and self intersection like in PS or rather old-style (but improved) with strict following alpha shape (but with strict self intersection).
  • I improved a lot Model/Splines tabs in Voxel room. You will be able to add new profiles, drag volumes/external objects to that windows, Add/delete/rename items/folders. Importing spline profile is now very user-friendly. It is possible using Drag&drop or VoxTree RMB menu.
  • Hue, Saturation, Lightness jitters are implemented in Brush options panel
  • Extrude - like tools in voxel improved - they work will in lines mode (snap to surface) + more uniform stroke.
  • Depth painting quality in per pixel painting mode improved a LOT, now it is very smooth and accurate.
  • Rapid/scratches/mud brushes tuned to be more "clay-like"
  • fixed incorrect painting in single polygon painting mode.
  • resolved issue - http://bit.ly/gQSfqR
  • Fill tool, fill with smooth will work correctly with smoothing opacity.
  • Eraser corrected to work closer to PS-style
  • fixed big slowdown in "Change mesh and texture resolution"
  • updated specifications of AppLinks, now it is possible to skip export dialog and drop spline profile to 3D-Coat.
 

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Videotutorials oder Liveworkshops?